I have come to loathe the lockpicking and hacking mini-games in Fallout 4 - and having earned Lockpicking and Hacking to the max, bobbleheads and magazines for both plus companion perks pertaining to same a half-dozen-plus times over. One of its many features that I always use is a cheat that cuts the lockpicking mini-game down to "if you have the perk and a bobby-pin, you bypass the lock". ![]() For this capability alone I cannot recommend this mod enough. If nothing else this mod will get you unstuck, pull your companion to you when they get stuck and other useful tricks so that you can play on Survival and still be able to fix the stupid that even 3 years of UFO4P have yet to fix / may not be able to fix. Even after 3 years they've yet to catch all of the bugs, but they're steadily chipping away at them in their free time. It fixes things that otherwise force you to reload or use console commands to deal with, which is super-annoying. #1 is UFO4P (Unofficial Fallout 4 Patch) is a must-have, no exceptions. They still feel bolted on to me, including using Horizon, although this does improve upon this style of gameplay.Īs far as what mods I've found to be consistently remaining in my mods list: ![]() What I don't like is when the game is not engineered with such elements incorporated from the ground up. I like the concept of 'Survival' elements in Fallout. The latter is well done with minimal errors that I could detect - the ones I did were in the voice work which isn't surprising given that seems to be my thing in games. Two other quest mods that are enjoyable and add to the sillier side of Fallout in their play are Tina's Cookiepocalypse and 50 Ways to Die at Dr. To my knowledge no quest mods have been balanced around Horizon which will almost certainly make them much more difficult due to the massive health most foes will have compared to your character. From the mod description Project Valkyrie seems to offer the possibility of a legitimate 'happy ending' for the Commonwealth under your character's leadership, or varying permutations thereof. There is a 'trilogy' of such mods I've yet to play but am itching to try: Fusion City Rising, Outcasts and Remnants and Project Valkyrie. If you want expanded personal narratives I suggest using "Quest" mods to further enrich your experience. ![]() Said modifications are configured at mod installation, making the availability and abundance of power armor for your playthrough entirely at your discretion. There is a compatible mod that overhauls power armor to a degree I find acceptable. I do believe that Horizon is a much-needed improvement to FO4's Survival difficulty. *If* Survival difficulty and adding more minutiae to Fallout 4 are what you want, Horizon and its compatible mods will thoroughly scratch that itch. Steam says I've played 2,170 hours as of the time of this post. Results of preliminary testing with Horizon and a series of compatible mods are in.
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